Sep. 9th, 2024 at 6:48 PM
Player Name: Andrea
Are you over 18?: Yes
Contact:
Other Characters in Game: None
IC INFORMATION
Character Name: Daisy Johnson
Canon: Marvel Television (Agents of SHIELD)
Canon Point: 4x05
Age: 28
Background: Here
Arrival Scenario: Solvunn
Suitability:
Daisy is no stranger to being thrown into the middle of chaos and figuring out ways to deal with it. Coming from a background working for a secret government as a spy, she can assess situations logically and confidently. Improvising is a skill she prides herself on, as well as being able to blend in situations should they call for it.
That doesn’t mean, however, that she will put herself into those positions without first having gathered intel. While, at times, she can act without taking the time to gauge what is going on, she finds that it often ends badly. Daisy has a pretty good grasp on understanding how to interact with people and can use that to her advantage, in order to gain information she may need.
She will be especially intrigued by the Singularity and the mysteries surrounding it. Daisy has a theory that it is some kind of containment device. Those who possess the ability will gain powers, and those who do not will die. It’s hard for Daisy not to notice the similarities to something she has experienced back home. A process called Terrigenesis, in which those who possess the genetic mutation turn into Inhumans. Those who come in physical contact with the crystals used in this transformation and do not possess that genetic mutation are likely to die.
Daisy disagrees with war, but she has the skills to physically fight should she have to, while also being a voice for the people and territory. While she doesn’t enjoy being a leader, Daisy will take charge if others don’t step in to do so. She can make difficult choices when she needs to, knowing that others either won’t or can’t. Aside from her skills as a fighter, Daisy is also an expert marksman, thief, and hacker. These skills are not something she does without cause, but she is not above using her expertise when she deems it necessary.
She will not enjoy the lack of technology in Solvunn but will find ways to adapt. The warnings about staying away from the Secondary Settlement will pique her interest, and Daisy may be tempted to check it out eventually. However, she knows better than to risk rocking the boat too much in the beginning, despite her natural curiosity.
Mentally, Daisy will struggle to be around others when she first arrives—having gone months of withdrawing from others because of her guilt and grief and considering what happened to her and what she had done to others before leaving SHIELD. Once Daisy finds out just how religious Solvunn is, personal negative experiences with religion are likely to come to the surface, and she will have to work on biting her tongue so as not to cause an issue with those who follow this religion.
She doesn’t believe these Gods to be anything other than a myth or possibly an ancient race of beings who possess powers. Daisy's personal experience of becoming Inhuman and learning the history of them and their creation will cause Daisy to form these theories that she would like to learn more about. She believes there’s a chance that these ‘Gods’ have brought in people, giving them powers to create soldiers for their war.
Powers:
Daisy is an Inhuman. Which is an altered race of humans created centuries ago by an ancient alien race called the Kree. Those Inhumans passed down their DNA through the centuries, and she got the genetic mutation from her mother. Daisy was given the ability to control and manipulate the vibrations in everything.
Examples of this are:
⏵Creating earthquakes via manipulating the vibrations around her.
⏵ Absorbing vibrations, including earthquakes. When absorbing such large vibrations it comes at a cost to her. Especially without the use of her gauntlets which were created to help her with the absorption, she is at risk of breaking her bones or worse, becoming paralyzed.
⏵ Targeting specific objects(humans, cars, bridges, etc) with concussive blasts. With how much control she has over these blasts, it can be as gentle as a nudge or as strong as destroying an entire base.
⏵ The ability to choke someone without ever touching them. Or, more violently, crush someone from the inside out.
⏵ Propelling herself high in the air, levitating briefly before she must land again by guiding herself back down. She can also levitate others and safely guide them to the ground if they’re falling.
⏵ Creating force fields to protect herself and others from objects hitting them, such as bullets or debris. She can form these by manipulating the air around her and shaping those vibrations into something akin to a physical shield.
Daisy has exceptionally strong, and versatile powers. So, with that in mind, these are the ways I plan on self-moderating her abilities:
⏵ I always reach out to the other player(s) to ask if they’re okay with me doing something before writing my reply.
⏵ Asking the mods before I write something that could destroy property or harm NPCs(not that I think this is something that would come up very often, but I just wanted to state that now)
⏵ In general, Daisy doesn’t openly use the extremely destructive parts of her powers unless she is using them as a way of protecting herself or others. Unless, of course, she is being mind-controlled.
⏵ If something is too powerful for the game in general that aspects of her powers need to be dialed back or nerfed completely, then Daisy would assume something or someone is at play here, with the ability to mess with her powers, being unable to use certain aspects of her them as well she usually can, or not being able to use them at all.
PERSONALITY QUESTIONS
Describe an important event in your character's life and how it impacted them.
(CW: Mentions of depression, suicidal ideations, substance abuse, terrorism/hate groups, and forms of self-harm)
Daisy’s life has been a series of unfortunate events. However, the recent loss of Lincoln, her boyfriend, has changed how she views herself and her relationship with others. While already in a downward spiral of guilt and self-sabotage of being snapped of mind control from an ancient Inhuman, Hive. Daisy found a way to pay for her sins and sacrifice her life to save everyone on Earth, only for Lincoln to take her place. Hive was set on creating Primitives, genetically altered humans who essentially would be his henchmen, out of the human race. With his plan put into action, Hive managed to gain control of one of SHIELD’s planes and set his warhead containing the virus that would change all humans on Earth into Primitives. The only way to stop this was to send the plane into space. Lincoln took Daisy’s place and died from the explosion of the plane once in space.
Heartbroken, Daisy left SHIELD soon after, leaving those she cared about the most. Unable to live with the guilt, Daisy became reckless. However, she never took her reckless behavior out on innocent people. She found ways to direct her guilt and anger toward herself out on others, such as the Watchdogs. A terrorist group that was created due to the uptick of Inhumans in the recent past. During this time, Daisy rarely used her gauntlets, and because of this, she became injured to the point of almost becoming paralyzed. She often took bone-regenerating pills, which had been snuck off the SHIELD base by a friend and former co-worker. Abuse of these pills meant that they started helping less and less. As a result of their loss in effectiveness, Daisy began turning towards the use of alcohol to help ease not only the physical pain but the emotional pain as well.
She started turning in on herself, not allowing herself to get close to others. Daisy thought she was better off on her own, not wanting others that she cared about to be hurt any more than they had been, because of her. Whether by her own hands or by association with her. Worst of all, Daisy started losing who she was as a person. She became who the media saw her as. An Inhuman vigilante named Quake.
Daisy made her way across the country and back, taking it upon herself to deal with criminals, all while doing her best to avoid not only the law’s radar but SHIELD’s as well.
Does your character have a moral code, or other set of standards they try to live by?
Daisy tends to be very black-and-white about most things and has a strong sense of justice for those wronged. She has strong values and opinions and is not easily swayed by those who do not agree with her on those things. She will openly voice her thoughts on something that goes against what she feels to be correct, even if she cares deeply about the person expressing those beliefs that counter hers. That said, Daisy also believes everyone has the right to voice their opinion and will not stand for others trying to silence them.
It may take Daisy a while to trust someone. Once she does, however, she is loyal to them. Because of this, Daisy expects those she’s put her trust in to have her back as well. However, if someone betrays her in a way she feels is unforgivable, she will not hesitate to cut them off. Rarely does she give someone a second chance, as she has been let down by others too many times in the past.
While rules are there for a reason, Daisy will not hesitate to break them if she feels there is a good enough reason. While she is a logical person, most of the time, there are times when she may not take the time to seriously consider something before acting on it. Especially when it comes to those she cares about being in danger.
Working as a team is a significant aspect of how Daisy operates because she knows that at the end of the day, accomplishing things is better achieved when working with others. While she doesn’t always enjoy taking the lead on things, she will if it means getting everyone on the same page about something important.
Compassion is another big one for Daisy, especially concerning innocent people such as children. Daisy wished more than anything when growing up for someone to love her and take care of her. She did not receive that love and compassion. It would have been easy to go down a more apathetic path. But she knows firsthand how hurtful it is not to be cared for or heard, and she does not want others to feel that way. Unless someone does something for her to feel they do not deserve that compassion.
Honesty is something Daisy prides herself on, and she expects the same from others. Daisy has a lot of experience lying when she needs to because of her line of work. Outside of that, however, Daisy doesn’t like to beat around the bush. She’d rather be upfront and honest with others.
What quality or qualities do they admire most?
Kindness is at the core of what Daisy admires most about other people and the qualities that come with it. Compassion, sympathy, and selflessness, to name a few. Having had a rocky, unstable life growing up, Daisy is attracted to people who share and spread their kindness to others. Taking the time to listen to others and respecting them for who they are is something she appreciates greatly.
Honesty and respect are other qualities that draw Daisy in. They tend to go hand in hand in her mind. As someone you feel you can be honest with is someone that you’re showing respect towards. Seeing others be themselves genuinely and not changing for others is something Daisy admires, as this also indicates that they are willing to stand up for what they believe in.
Resourcefulness is an attribute Daisy appreciates, as being able to quickly and deftly solve an issue shows that they are not only open-minded but resilient as well. The ability to collaborate and work as a team is a quality in others Daisy appreciates. She finds it equally important as this shows they are reliable and responsible in getting things done.
Do they have a part of themselves they dislike?
(CW: Mentions of depression, suicidal ideations, and self-harm)
Where Daisy is in her life currently, there is a lot she doesn’t like about herself. She’d even go as far as to say she hates herself. All of the destruction she has caused around her, physically and emotionally, has left her filled with not only grief but deep self-loathing. Daisy sees herself as cursed because everyone she has ever become close to ends up harmed either by others because of her or by her own hands when she was mind-controlled. At this point in her life, Daisy truly believes she doesn’t deserve anyone and is better off alone.
This self-hatred goes as far as believing she deserves to die, and at one point she even begs a person she was fighting to kill her. That she deserves it. Daisy finds it easier to be perceived as the person the media has been portraying her as, Quake. Quake, as the media named her, is a dangerous, enhanced fugitive. One that people should keep their distance from unless they want to be caught amid her destruction.
And, as has often been the case lately for Daisy, that destruction has been turned inward. She not only willingly puts herself in dangerous situations but she's looking for them. She’s given herself entirely over to paying for her sins. Going as far as to fight a large group of Watchdogs by herself and almost dying because of it. When confronted by a former team member who told her what she had done was suicidal and stupid, her response was to say that they weren’t supposed to come back for her and that she never asked them to save her life.
What is their sign, and why?
Strength. That one word can be used for so many different aspects of Daisy’s life. Not only physically but, when it comes to her perseverance as well. Daisy is willing to sacrifice for not just those she cares about but the helpless as well. At her core, Daisy cares deeply about other people and is willing to do what it takes to keep them safe.
SAMPLES
Samples: TL on the TDM with enough replies to cover two samples